public void QuestItemCheck(int item) { if (amountOf[item] == 0) { if (item == 10 && PlayerEngine.pCash >= 30) { PlayerEngine.pCash -= 30; } else if (item == 11 && PlayerEngine.pCash >= 75) { PlayerEngine.pCash -= 75; } else if (item == 12 && PlayerEngine.pCash >= 100) { PlayerEngine.pCash -= 100; } else if (item == 13 && PlayerEngine.pCash >= 300) { PlayerEngine.pCash -= 300; } else if (item == 14 && PlayerEngine.pCash >= 500) { PlayerEngine.pCash -= 500; } else { PlayerEngine.theDM.dLines = new string[1]; PlayerEngine.theDM.dLines[0] = "You don't have enough ducats."; PlayerEngine.theDM.currentLine = 0; PlayerEngine.theDM.ShowDialog(); return; } OnGetItem(item); if (item == 13) { BuyItems buyIt = GetComponent <BuyItems>(); buyIt.AllowPurchaseOfDiary(); } } else { PlayerEngine.theDM.dLines = new string[1]; PlayerEngine.theDM.dLines[0] = "You already have this quest item."; PlayerEngine.theDM.currentLine = 0; PlayerEngine.theDM.ShowDialog(); } }
void Start() { shop = GetComponentInParent <BuyItems>(); }