public GOAllMenuPanel(GameObject obj) : base(obj) { BackButton = new ButtonBack(obj.GetChild(0)); AllTargetButton = new ToggleButton(obj.GetChild(1)); AutoAttackButton = new ToggleButton(obj.GetChild(2)); RunButton = new ButtonRun(obj.GetChild(3)); StatusContainer = new ContainerStatus(obj.GetChild(4)); CommandPanel = new PanelCommand(obj.GetChild(5)); TargetPanel = new PanelTarget(obj.GetChild(6)); AbilityPanel = new ScrollablePanel(obj.GetChild(7)); ItemPanel = new ScrollablePanel(obj.GetChild(8)); PartyPanel = new PanelParty(obj.GetChild(9)); AutoAttackHUD = new HUDAutoAttack(obj.GetChild(10)); }
private void ButtonRun_GotFocus(object sender, RoutedEventArgs e) { ButtonRun.MoveFocus(new TraversalRequest(FocusNavigationDirection.Next)); }