// Use this for initialization void Start() { //cc = gameObject.GetComponent<CharacterController>(); bps = FindObjectOfType <ButtonPuzzleScript>(); es = gameObject.GetComponent <EscapeScript>(); myPlayPosition = gameObject.transform.position; }
// Use this for initialization void Start() { bps = FindObjectOfType <ButtonPuzzleScript>(); }
// Use this for initialization void Start() { cm = FindObjectOfType <CrystalManager>(); bps = FindObjectOfType <ButtonPuzzleScript>(); }