Ejemplo n.º 1
0
 private void SetScreenshotButton()
 {
     if (screenshotButton == null)
     {
         screenshotButton = Instantiate(screenshotButtonPrefab, playSceneCanvas.transform);
         screenshotButton.GetComponent <Button>().onClick.AddListener(() => buttonManager.ClickScreenshotButton());
         screenshotCtrl.UIList.Add(screenshotButton);
         Debug.Log($"GamePanelCtrl ::: {screenshotButton.name}");
     }
     else
     {
         screenshotButton.SetActive(!screenshotButton.activeSelf);
     }
 }