/// <summary> /// 添加按钮 /// </summary> public int AddButton(ButtonEntity Button) { StringBuilder strSql = new StringBuilder(); strSql.Append("insert into tbButton([Name],[Code],[Icon],[Sort],[Description],CreateTime,CreateBy,UpdateTime,UpdateBy)"); strSql.Append(" values "); strSql.Append("(@Name,@Code,@Icon,@Sort,@Description,@CreateTime,@CreateBy,@UpdateTime,@UpdateBy)"); strSql.Append(";SELECT @@IDENTITY"); //返回插入用户的主键 SqlParameter[] paras = { new SqlParameter("@Name", SqlDbType.VarChar, 50), new SqlParameter("@Code", SqlDbType.VarChar, 50), new SqlParameter("@Icon", SqlDbType.VarChar, 50), new SqlParameter("@Sort", SqlDbType.Int), new SqlParameter("@Description", SqlDbType.VarChar, 100), new SqlParameter("@CreateTime", SqlDbType.DateTime), new SqlParameter("@CreateBy", SqlDbType.NVarChar, 100), new SqlParameter("@UpdateTime", SqlDbType.DateTime), new SqlParameter("@UpdateBy", SqlDbType.NVarChar, 100) }; paras[0].Value = Button.Name; paras[1].Value = Button.Code; paras[2].Value = Button.Icon; paras[3].Value = Button.Sort; paras[4].Value = Button.Description; paras[5].Value = Button.CreateTime; paras[6].Value = Button.CreateBy; paras[7].Value = Button.UpdateTime; paras[8].Value = Button.UpdateBy; return(Convert.ToInt32(SqlHelper.ExecuteScalar(SqlHelper.connStr, CommandType.Text, strSql.ToString(), paras))); }
/// <summary> /// 同步按钮 /// </summary> /// <param name="menu"></param> /// <param name="buttons"></param> /// <param name="transaction"></param> /// <returns></returns> private async Task <bool> SyncButton(MenuEntity menu, List <MenuButtonAddModel> buttons, IDbTransaction transaction) { if (menu.Type != MenuType.Route) { return(true); } var oldButtons = await _buttonRepository.QueryByMenu(menu.RouteName, transaction); #region ==更新以及新增按钮== foreach (var newBtn in buttons) { var oldBtn = oldButtons.FirstOrDefault(m => m.Code.EqualsIgnoreCase(newBtn.Code)); bool result; if (oldBtn != null) { oldBtn.Name = newBtn.Text; oldBtn.Icon = newBtn.Icon; result = await _buttonRepository.UpdateAsync(oldBtn, transaction); } else { oldBtn = new ButtonEntity { MenuCode = menu.RouteName, Code = newBtn.Code.ToLower(), Icon = newBtn.Icon, Name = newBtn.Text }; result = await _buttonRepository.UpdateAsync(oldBtn, transaction); } if (!result) { return(false); } if (!await SyncButtonPermission(oldBtn, newBtn.Permissions, transaction)) { return(false); } } #endregion foreach (var oldBtn in oldButtons) { var isDel = !buttons.Any(m => m.Code.EqualsIgnoreCase(oldBtn.Code)); if (isDel) { if (!await _buttonRepository.DeleteAsync(oldBtn.Id, transaction) || !await _buttonPermissionRepository.DeleteByButton(oldBtn.Code, transaction)) { return(false); } } } return(true); }
/// <summary> /// 同步按钮权限 /// </summary> /// <param name="button"></param> /// <param name="permissions"></param> /// <param name="transaction"></param> /// <returns></returns> private async Task <bool> SyncButtonPermission(ButtonEntity button, List <string> permissions, IDbTransaction transaction) { //删除旧数据 if (await _buttonPermissionRepository.DeleteByButton(button.Code, transaction)) { if (permissions == null || !permissions.Any()) { return(true); } //添加新数据 var entityList = new List <ButtonPermissionEntity>(); permissions.ForEach(code => { entityList.Add(new ButtonPermissionEntity { ButtonCode = button.Code, PermissionCode = code.ToLower() }); }); if (await _buttonPermissionRepository.AddAsync(entityList, transaction)) { return(true); } } return(false); }
/// <summary> /// 编辑 /// </summary> /// <returns></returns> public ActionResult EditButton() { try { int id = Convert.ToInt32(Request["id"]); string originalName = Request["originalName"]; UserEntity uInfo = ViewData["Account"] as UserEntity; ButtonEntity buttonEdit = new ButtonEntity(); buttonEdit.Id = id; buttonEdit.Name = Request["Name"]; buttonEdit.Code = Request["Code"]; buttonEdit.Icon = Request["Icon"]; buttonEdit.Sort = int.Parse(Request["Sort"]); buttonEdit.Description = Request["Description"]; buttonEdit.UpdateBy = uInfo.AccountName; buttonEdit.UpdateTime = DateTime.Now; bool result = new ButtonBLL().EditButton(buttonEdit, originalName); if (result) { return(Content("{\"msg\":\"修改成功!\",\"success\":true}")); } else { return(Content("{\"msg\":\"修改失败!\",\"success\":false}")); } } catch (Exception ex) { return(Content("{\"msg\":\"修改失败," + ex.Message + "\",\"success\":false}")); } }
/// <summary> /// 新增 /// </summary> /// <returns></returns> public ActionResult AddButton() { try { UserEntity uInfo = ViewData["Account"] as UserEntity; ButtonEntity buttonAdd = new ButtonEntity(); buttonAdd.Name = Request["Name"]; buttonAdd.Code = Request["Code"]; buttonAdd.Icon = Request["Icon"]; buttonAdd.Sort = int.Parse(Request["Sort"]); buttonAdd.Description = Request["Description"]; buttonAdd.CreateBy = uInfo.AccountName; buttonAdd.CreateTime = DateTime.Now; buttonAdd.UpdateBy = uInfo.AccountName; buttonAdd.UpdateTime = DateTime.Now; int buttonId = new ButtonBLL().AddButton(buttonAdd); if (buttonId > 0) { return(Content("{\"msg\":\"添加成功!\",\"success\":true}")); } else { return(Content("{\"msg\":\"添加失败!\",\"success\":false}")); } } catch (Exception ex) { return(Content("{\"msg\":\"添加失败," + ex.Message + "\",\"success\":false}")); } }
/// <summary> /// 修改 按钮 /// </summary> public bool EditButton(ButtonEntity button, string originalButtonName) { if (button.Name != originalButtonName && dal.GetButtonByButtonName(button.Name) != null) { throw new Exception("已经存在此按钮!"); } return(dal.EditButton(button)); }
public Button MapButton(ButtonEntity src, SwitchEntity liveSwitch, Button dest) { var mapped = mapper.Map(src, dest); mapped.ButtonStates?.Sort((i, j) => i.Order - j.Order); SetCurrentIcon(mapped, liveSwitch?.Value ?? GetSwitchValue(mapped)); return(mapped); }
public event Action <int> onclick; //点击事件 /// <summary> /// 初始化 /// </summary> public override void OnInit() { base.OnInit(); buttonPause = transform.Find("button_pause").GetComponent <ButtonEntity>() ?? throw new Exception("null"); buttonResume = transform.Find("button_resume").GetComponent <ButtonEntity>() ?? throw new Exception("null"); buttonMenu = transform.Find("button_menu").GetComponent <ButtonEntity>() ?? throw new Exception("null"); gPause = transform.Find("Pause").gameObject ?? throw new Exception("null"); text_score = transform.Find("text_score").GetComponent <Text>() ?? throw new Exception("null"); }
/// <summary> /// 添加 按钮 /// </summary> public int AddButton(ButtonEntity button) { ButtonEntity roleCompare = dal.GetButtonByButtonName(button.Name); if (roleCompare != null) { throw new Exception("已经存在此按钮!"); } return(dal.AddButton(button)); }
/// <summary> /// 把DataRow行转成实体类对象 /// </summary> private void DataRowToModel(ButtonEntity model, DataRow dr) { if (!DBNull.Value.Equals(dr["Id"])) { model.Id = int.Parse(dr["Id"].ToString()); } if (!DBNull.Value.Equals(dr["Name"])) { model.Name = dr["Name"].ToString(); } if (!DBNull.Value.Equals(dr["Code"])) { model.Code = dr["Code"].ToString(); } if (!DBNull.Value.Equals(dr["Icon"])) { model.Icon = dr["Icon"].ToString(); } if (!DBNull.Value.Equals(dr["Sort"])) { model.Sort = Convert.ToInt32(dr["Sort"].ToString()); } if (!DBNull.Value.Equals(dr["Description"])) { model.Description = dr["Description"].ToString(); } if (!DBNull.Value.Equals(dr["CreateTime"])) { model.CreateTime = Convert.ToDateTime(dr["CreateTime"]); } if (!DBNull.Value.Equals(dr["CreateBy"])) { model.CreateBy = dr["CreateBy"].ToString(); } if (!DBNull.Value.Equals(dr["UpdateTime"])) { model.UpdateTime = Convert.ToDateTime(dr["UpdateTime"]); } if (!DBNull.Value.Equals(dr["UpdateBy"])) { model.UpdateBy = dr["UpdateBy"].ToString(); } }
/// <summary> /// 根据按钮名获取按钮 /// </summary> public ButtonEntity GetButtonByButtonName(string ButtonName) { string sql = "select top 1 Id,Name,Code,Icon,Sort,[Description],CreateTime,CreateBy,UpdateTime,UpdateBy from tbButton where Name = @ButtonName"; ButtonEntity Button = null; DataTable dt = SqlHelper.GetDataTable(SqlHelper.connStr, CommandType.Text, sql, new SqlParameter("@ButtonName", ButtonName)); if (dt.Rows.Count > 0) { Button = new ButtonEntity(); DataRowToModel(Button, dt.Rows[0]); return(Button); } else { return(null); } }
public override void Start() { _game.Color = Color.FromDraw(System.Drawing.Color.FromArgb(42, 42, 42)); _selectKey = Key.Return; var btnStart = new ButtonEntity(_game.HalfWidth, _game.HalfHeight, null, null, "Start"); var btnOptions = new ButtonEntity(_game.HalfWidth, _game.HalfHeight, null, null, "Options"); var btnQuit = new ButtonEntity(_game.HalfWidth, _game.HalfHeight + 100, null, null, "Quit"); btnStart.ClickHandler.MouseClick += button => SceneManager.LoadScene("SceneOne"); btnQuit.ClickHandler.MouseClick += button => _game.Close(); _selectables = new LoopList <ButtonEntity>(new List <ButtonEntity> { btnStart, btnOptions, btnQuit }); AddMultiple(btnStart, btnQuit); }
/// <summary> /// 修改 按钮 /// </summary> public bool EditButton(ButtonEntity Button) { StringBuilder strSql = new StringBuilder(); strSql.Append("update tbButton set "); strSql.Append("Name=@Name,Code=@Code,Icon=@Icon,Sort=@Sort,Description=@Description,UpdateBy=@UpdateBy,UpdateTime=@UpdateTime"); strSql.Append(" where Id=@Id"); SqlParameter[] paras = { new SqlParameter("@Id", SqlDbType.Int), new SqlParameter("@Name", SqlDbType.VarChar, 50), new SqlParameter("@Code", SqlDbType.VarChar, 50), new SqlParameter("@Icon", SqlDbType.VarChar, 50), new SqlParameter("@Sort", SqlDbType.Int), new SqlParameter("@Description", SqlDbType.VarChar, 100), new SqlParameter("@UpdateTime", SqlDbType.DateTime), new SqlParameter("@UpdateBy", SqlDbType.NVarChar, 100) }; paras[0].Value = Button.Id; paras[1].Value = Button.Name; paras[2].Value = Button.Code; paras[3].Value = Button.Icon; paras[4].Value = Button.Sort; paras[5].Value = Button.Description; paras[6].Value = Button.UpdateTime; paras[7].Value = Button.UpdateBy; object obj = SqlHelper.ExecuteNonQuery(SqlHelper.connStr, CommandType.Text, strSql.ToString(), paras); if (Convert.ToInt32(obj) > 0) { return(true); } else { return(false); } }
public void Show( int pScore, float pTime ) { NextLevelButton = new ButtonEntity("Next Level", Director.Instance.CurrentScene, GamePhysics.Instance, Support.TiledSpriteFromFile("Application/assets/images/button_85x56.png", 1, 3).TextureInfo, new Vector2i(0,0)); NextLevelButton.setPosition(491, 35); // NextLevelButton.addToScene(2); NextLevelButton.ButtonUpAction += (sender, e) => { NextLevelButtonReleased(); }; NextLevelButton.addToScene(2); LevelSelectButton = new ButtonEntity("LevelSelect", Director.Instance.CurrentScene, GamePhysics.Instance, Support.TiledSpriteFromFile("Application/assets/images/button_85x56.png", 1, 3).TextureInfo, new Vector2i(0,0)); LevelSelectButton.setPosition(260, 35); LevelSelectButton.ButtonUpAction += (sender, e) => { LevelSelectButtonReleased(); }; LevelSelectButton.addToScene(2); QuitButton = new ButtonEntity("Quit", Director.Instance.CurrentScene, GamePhysics.Instance, Support.TiledSpriteFromFile("Application/assets/images/button_85x56.png", 1, 3).TextureInfo, new Vector2i(0,0)); QuitButton.setPosition(107, 35); QuitButton.ButtonUpAction += (sender, e) => { QuitButtonReleased(); }; QuitButton.addToScene(2); this.Visible = true; YourScoreText.Text = pScore.ToString(); BestScoreText.Text = pScore.ToString(); int minutes = (int)System.Math.Floor( pTime / 60.0f ); float seconds = pTime - (60 * minutes); YourTimeText.Text = minutes + ":" + seconds.ToString("00.0"); BestTimeText.Text = minutes + ":" + seconds.ToString("00.0"); // AppMain.UI_INPUT_ENABLED = true; // AppMain.GAMEPLAY_INPUT_ENABLED = false; // Sequence sequence = new Sequence(); // sequence.Add( new DelayTime( 0.1f ) ); // sequence.Add( new CallFunc( () => Enable() ) ); // (Director.Instance.CurrentScene).RunAction( sequence ); }
public ButtonEntity MapButton(ButtonInput src, ButtonEntity dest) { return(mapper.Map(src, dest)); }
public ScoreTick(ButtonEntity entity, time_t pos, TickKind kind) { Entity = entity; Position = pos; Kind = kind; }
public StateTick(ButtonEntity entity, time_t pos, JudgeState state) { Entity = entity; Position = pos; State = state; }
public override void StayTrigger(ButtonEntity entity) { entity.SpriteRenderer.color = new Color(1, 1, 1, 1f) * (entity.Submit ? Color.red : Color.white); }
public static IObservable <StateChange <ButtonEntity, EntityState <ButtonAttributes> > > StateAllChangesWithCurrent(this ButtonEntity entity) { return(entity.StateAllChangesWithCurrent <ButtonEntity, EntityState <ButtonAttributes>, ButtonAttributes>()); }
/// <summary> /// 同步按钮 /// </summary> /// <param name="menu"></param> /// <param name="buttons"></param> /// <param name="uow"></param> /// <returns></returns> private async Task <bool> SyncButton(MenuEntity menu, List <MenuButtonAddModel> buttons, IUnitOfWork uow) { if (menu.Type != MenuType.Route) { return(true); } if (buttons == null) { buttons = new List <MenuButtonAddModel>(); } var oldButtons = await _buttonRepository.QueryByMenu(menu.RouteName, uow); #region ==更新以及新增按钮== foreach (var newBtn in buttons) { var oldBtn = oldButtons.FirstOrDefault(m => m.Code.EqualsIgnoreCase(newBtn.Code)); bool result; if (oldBtn != null) { oldBtn.Name = newBtn.Text; oldBtn.Icon = newBtn.Icon; result = await _buttonRepository.UpdateAsync(oldBtn, uow); } else { if (await _buttonRepository.ExistsByCode(newBtn.Code.ToLower(), uow)) { _logger.LogError($"按钮编码{newBtn.Code}不能重复"); result = false; } else { oldBtn = new ButtonEntity { MenuCode = menu.RouteName, Code = newBtn.Code.ToLower(), Icon = newBtn.Icon, Name = newBtn.Text }; result = await _buttonRepository.AddAsync(oldBtn, uow); } } if (!result) { return(false); } if (!await SyncButtonPermission(oldBtn, newBtn.Permissions, uow)) { return(false); } } #endregion foreach (var oldBtn in oldButtons) { var isDel = !buttons.Any(m => m.Code.EqualsIgnoreCase(oldBtn.Code)); if (isDel) { if (!await _buttonRepository.DeleteAsync(oldBtn.Id, uow) || !await _buttonPermissionRepository.DeleteByButton(oldBtn.Code, uow)) { return(false); } } } return(true); }