private void Construct(SceneLoader sceneLoader, int level) { _buttonActivator = GetComponent <ButtonActivator>(); _buttonFader = GetComponent <ButtonFader>(); _sceneLoader = sceneLoader; _level = level; }
protected override void chegouPosInicial() { ativo = 0; ButtonActivator butAct = GetComponent <ButtonActivator>(); if (butAct != null) { butAct.ativo = true; } base.chegouPosInicial(); }
private void Awake() { _buttonActivator = GetComponent <ButtonActivator>(); _buttonFader = GetComponent <ButtonFader>(); }