Ejemplo n.º 1
0
    public void OnCompleteChallenge()
    {
        foreach (PunchScaleUp punch in FindObjectsOfType <PunchScaleUp>())
        {
            Destroy(punch.gameObject);
        }

        bus.gameObject.SetActive(true);
        bus.Resume();

        // resume spawning
        Invoke(nameof(SpawnChallenge), Random.Range(spawnRate.x, spawnRate.y));
    }