//[MenuItem("武当剑工具/资源打包/一键美术工程打包(建议) %e", false, 12)]
 public static void Build()
 {
     if (!EditorUtility.DisplayDialog("", "是否开始打包?", "确定", "取消"))
     {
         Debug.Log("取消打包");
         return;
     }
     BuildPrefab();
     BuildPalyer();
     BundleCommonTools.CopyResourceToDevEnvirment();
 }
    /// <summary>
    /// 打包dll文件; 拷贝dll到指定环境下->生成md5文件
    /// </summary>
    //[MenuItem("武当剑工具/资源打包/打包(DLL+MD5)")]
    public static void BuildDll()
    {
        BuildTarget target = EditorUserBuildSettings.activeBuildTarget;

        if (target == BuildTarget.Android)
        {
            /*
             * string dllPath = Directory.GetParent (Application.dataPath) + "/Library/ScriptAssemblies/Assembly-CSharp.dll";
             * string destPath = EditorConfig.GetoutputPath () + "Assembly-CSharp.dll";
             * File.Copy (dllPath, destPath, true);*/
            BundleCommonTools.MakeResourcesMd5FilesAndCopy(bCopy: false);
            Debug.Log("Dll已经压缩, 当前平台: Android");
        }
        else
        {
            BundleCommonTools.MakeResourcesMd5FilesAndCopy(bCopy: false);
            Debug.Log("Android 平台专用, Dll打包被取消, 当前平台: " + EditorConfig.GetoutputPath(true));
        }
    }