Ejemplo n.º 1
0
    void PatternBos1()
    {
        //1-32 bar 1-8
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);

        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);

        //bar 9-24 pattern 16x4 = 64
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(5, 4);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 3);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 1);

        /*_____________________________________________________*/

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(4, 3);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);

        //bar 25-32
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(4, 3);

        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 1);

        //33-36
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(5, 2);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(5, 2);

        //37-40
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 3);


        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 4);
        //41 - 48
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(5, 2);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(5, 2);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(0, 4);
        //44
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 4);
        //45
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(2, 3);
        //46
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(0, 2);
        //47
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(1, 2);
        //48
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(5, 0);
        /**/

        //49-64
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        //50
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(2, 3);
        //51
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(5, 0);
        //52
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);//4bar
        //53
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 4);
        //54
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        //55
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 4);
        //56
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);
        //57
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);//CP
        //58
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(1, 3);
        BSPAWN.addBullet(1, 1);
        //59
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 4);
        //60
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(4, 3);
        //61
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(5, 0);
        //62
        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        //63
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 4);
        //64
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(3, 3);

        //65-72
        //cp
        //65
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(5, 2);
        //66
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(5, 4);
        //67
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        //68
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(5, 0);
        //69
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(5, 4);
        //70
        //cp
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(4, 1);
        //71
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(5, 0);
        //72
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);
    }
Ejemplo n.º 2
0
    void PatternBos1()
    {
        //1-40
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 4);
        //Sampe 150
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 4);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 4);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        //checkpoint
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 0);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
    }
Ejemplo n.º 3
0
    void PatternBos1()
    {
        BSPAWN.addBullet(5, 2);//1
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(8, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(8, 0);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(8, 4);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 2);

        //5
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(8, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 3);

        //9
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(8, 2);
        BSPAWN.addBullet(5, 4);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(0, 4);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(8, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(0, 4);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(4, 3);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(8, 4);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        //17
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);
        //21
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(8, 2);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 2);

        //27
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(8, 4);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(3, 1);//31
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(8, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 0);
        //33
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(0, 4);//35
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(1, 2);//37
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 0);//38
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        //41
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 2);
        //45
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 2);
        //47
        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 4);
        //49
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 1);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 3);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(4, 1);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(8, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(5, 2);
        //54
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(8, 2);

        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(1, 1);
        //57
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 3);
        BSPAWN.addBullet(7, 3);
        //61
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        //65
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        //69
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        //end
    }
Ejemplo n.º 4
0
    void PatternBos1()
    {
        BSPAWN.addBullet(7, 0);//1
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 3);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 3);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 4);

        //5
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 1);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 0);

        //10
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);

        //11
        BSPAWN.addBullet(6, 2);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 4);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(1, 2);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(4, 1);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 3);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(5, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(7, 4);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(2, 3);
        //20
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(1, 2);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(3, 3);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 0);

        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        //25
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);

        //27
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(5, 2);//31
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(2, 3);

        BSPAWN.addBullet(1, 2);//35
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(4, 1);//37
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(4, 3);//38
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(3, 3);
        BSPAWN.addBullet(7, 0);
        //40
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 0);

        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(2, 1);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 3);
        //45
        BSPAWN.addBullet(5, 0);
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 2);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        //47
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(2, 3);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(3, 1);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(2, 1);
        //51
        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(4, 1);

        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(5, 0);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(3, 3);

        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(4, 3);
        BSPAWN.addBullet(0, 2);
        BSPAWN.addBullet(4, 1);

        BSPAWN.addBullet(5, 4);
        BSPAWN.addBullet(7, 2);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 1);

        BSPAWN.addBullet(5, 2);
        BSPAWN.addBullet(7, 1);
        BSPAWN.addBullet(0, 4);
        BSPAWN.addBullet(7, 2);

        BSPAWN.addBullet(1, 0);
        BSPAWN.addBullet(7, 4);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(2, 1);

        BSPAWN.addBullet(2, 1);
        BSPAWN.addBullet(3, 1);
        BSPAWN.addBullet(2, 3);
        BSPAWN.addBullet(3, 3);

        BSPAWN.addBullet(1, 4);
        BSPAWN.addBullet(0, 0);
        BSPAWN.addBullet(1, 2);
        BSPAWN.addBullet(7, 0);
        //63
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        BSPAWN.addBullet(7, 0);
        //end
    }