Ejemplo n.º 1
0
    void Update()
    {
        //Moverse
        input = new Vector2(Input.GetAxis("Horizontal") * moveSpeed, _rigidbody.velocity.y);
        //Derecha
        if (input.x > 0)
        {
            direction = 1;
        }
        else if (input.x < 0)
        {
            direction = -1;
        }
        FlipSprite();



        _rigidbody.velocity = input;

        groundCheck();
        if (Input.GetButtonDown("Jump"))
        {
            Jump();
        }



        if (canShoot)
        {
            if (Input.GetButton("Fire1"))
            {
                if (BulletManager.CanShoot())
                {
                    ShootBullet();
                }
            }
        }

        ShootTimer();
    }