public void ExecuteUserCmd(IPlayerUserCmdGetter owner, IUserCmd cmd)
 {
     _bulletEntityCollector.BulletOwner = owner.OwnerEntityKey;
     _bulletSimulator.Update(cmd.RenderTime, cmd.Seq, _bulletEntityCollector.GetAllPlayerBulletAgents());
 }
Ejemplo n.º 2
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 public void ExecuteUserCmd(IUserCmdOwner owner, IUserCmd cmd)
 {
     _bulletEntityCollector.OwnerEntityKey = owner.OwnerEntityKey;
     _simulator.Update(cmd.RenderTime, cmd.Seq);
 }