Ejemplo n.º 1
0
 public static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Rocket Door",
                              STRINGS.BUILDINGS.PREFABS.BUNKERDOOR.DESC + " Perfectly sized for rockets.",
                              STRINGS.BUILDINGS.PREFABS.BUNKERDOOR.EFFECT);
     BuildingUtils.AddBuilding(ID, "Base", DoorConfig.ID, "EnginesI");
 }
Ejemplo n.º 2
0
 internal static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Space Mesh",
                              "Nikola tried to teach me how this works, but I'm pretty sure it's just magic.",
                              "Resists " + STRINGS.UI.FormatAsLink("gas", "ELEMENTS_GAS") + " flow without obstructing " + STRINGS.UI.FormatAsLink("liquids", "ELEMENTS_LIQUID") + ". Falling liquids may force gas up into and through this block. ");
     BuildingUtils.AddBuilding(ID, "Base", GasPermeableMembraneConfig.ID, "Jetpacks");
 }
Ejemplo n.º 3
0
 public static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Space Glass",
                              "A remarkable alloy, transparent to light and Space Scanners, opaque to fluids and meteors. Repels water. Still attracts fingerprints and dust.",
                              "Can withstand extreme pressures and impacts. Allows " + STRINGS.UI.FormatAsLink("Light", "LIGHT") + " and " + STRINGS.UI.FormatAsLink("Decor", "DECOR") + " to pass through.");
     BuildingUtils.AddBuilding(ID, "Base", GlassTileConfig.ID, "SkyDetectors");
 }
Ejemplo n.º 4
0
 internal static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Artifact Pedestal",
                              "Ergonomic!",
                              "A display " + STRINGS.UI.FormatAsLink("Pedestal", ItemPedestalConfig.ID) + " specifically designed for space artifacts.");
     BuildingUtils.AddBuilding(ID, "Furniture", ItemPedestalConfig.ID, "Artistry");
 }
Ejemplo n.º 5
0
 public static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Space Ladder",
                              "Slippery when wet.",
                              "Extremely resistant to damage.");
     BuildingUtils.AddBuilding(ID, "Base", LadderConfig.ID, "BasicRocketry");
 }
Ejemplo n.º 6
0
 public static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Artifact Bin",
                              "Of what, then, is an empty launchpad a sign? - Abe",
                              "Stores up to 50 space artifacts. Use caution when emptying.");
     BuildingUtils.AddBuilding(ID, "Base", StorageLockerConfig.ID, "CargoI");
 }
Ejemplo n.º 7
0
 public static void Setup()
 {
     BuildingUtils.AddStrings(ID,
                              "Tall Pneumatic Door",
                              STRINGS.BUILDINGS.PREFABS.DOOR.DESC,
                              STRINGS.BUILDINGS.PREFABS.DOOR.EFFECT);
     BuildingUtils.AddBuilding(ID, "Base", DoorConfig.ID);
 }