Ejemplo n.º 1
0
    private void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            Instantiate(buildingType.getPrefab(), GetMouseWorldPosition(), Quaternion.identity);
        }

        if (Input.GetKeyDown(KeyCode.Alpha1))
        {
            buildingType = buildingTypeList.getBuildingTypeList()[0];
        }
        else if (Input.GetKeyDown(KeyCode.Alpha2))
        {
            buildingType = buildingTypeList.getBuildingTypeList()[1];
        }
    }
Ejemplo n.º 2
0
 private void Awake()
 {
     buildingTypeList = Resources.Load <BuildingTypeListSO>(typeof(BuildingTypeListSO).Name);
     buildingType     = buildingTypeList.getBuildingTypeList()[0];
 }