void Awake() { towerRangeCircle = FindObjectOfType <TowerRangeCircle>(); btmdp = FindObjectOfType <BuildTowerMenuDescriptionPanel>(); }
void Awake() { btmdp = FindObjectOfType <BuildTowerMenuDescriptionPanel>(); }
void Awake() { towerRangeCircle = FindObjectOfType <TowerRangeCircle>(); btmdp = FindObjectOfType <BuildTowerMenuDescriptionPanel>(); }
void Awake() { btmdp = FindObjectOfType <BuildTowerMenuDescriptionPanel>(); }