Ejemplo n.º 1
0
 private void RefillLight(GameObject player)
 {
     if (player.tag == "Player")
     {
         BuffableEntity   buffs   = player.GetComponent <BuffableEntity>();
         PlayerController control = player.GetComponent <PlayerController>();
         buffs.AddBuff(new TimedLightBuff(lightBuff.duration, lightBuff, player.gameObject));
         control.ReFillLight();
     }
 }