Ejemplo n.º 1
0
            public void Add_3(IVec other)
            {
                BuffVec_v2 _other = new BuffVec_v2();

                other.GetCoords(_other);
                this.Set(this.x + _other.x, this.y + _other.y, this.z + _other.z, this.w + _other.w);
            }
Ejemplo n.º 2
0
        public static void Main(string[] args)
        {
            Console.WriteLine("Pruebas de rendimiento");

            int count  = 100;
            int count2 = 1000000;

            List <SingleTest> tests = new List <SingleTest>();

            List <IVec> vectors = new List <IVec>();

            for (int i = 0; i < count2; i++)
            {
                vectors.Add(new Vec(i, i, i, i));
            }

            List <Vec> vectors2 = new List <Vec>();

            for (int i = 0; i < count2; i++)
            {
                vectors2.Add(new Vec(i, i, i, i));
            }

            // BuffVec
            tests.Add(new SingleTest(
                          "Test.BuffVec",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec (2)",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add(vectors2[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec.Add_2",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add_2(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec.Add_2 (2) ",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add_2(vectors2[i]);
                }
                return(sum);
            })
                      );

            // BuffVec2
            // ***** 2a *****
            tests.Add(new SingleTest(
                          "Test.BuffVec2",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec2 (2)",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add(vectors2[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec2.Add_2",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add_2(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec2.Add_2 (2)",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add_2(vectors2[i]);
                }
                return(sum);
            })
                      );

            // Vec
            tests.Add(new SingleTest(
                          "Test.Vec",
                          () =>
            {
                Vec sum = new Vec();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum = sum.Add(vectors[i]);
                }
                return(sum);
            })
                      );

            // ***** Mejor rendimiento *****
            tests.Add(new SingleTest(
                          "Test.Vec (2)",
                          () =>
            {
                Vec sum = new Vec();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum = sum.Add(vectors2[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.Vec.Add_2",
                          () =>
            {
                Vec sum = new Vec();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum = sum.Add_2(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.Vec.Add_2 (2)",
                          () =>
            {
                Vec sum = new Vec();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum = sum.Add_2(vectors2[i]);
                }
                return(sum);
            })
                      );

            // Ultimas pruebas
            tests.Add(new SingleTest(
                          "Test.BuffVec2.Add_3",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add_3(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec2.Add_3 (2)",
                          () =>
            {
                BuffVec_v2 sum = new BuffVec_v2();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add_3(vectors2[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec.Add_3",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors.Count; i++)
                {
                    sum.Add_3(vectors[i]);
                }
                return(sum);
            })
                      );

            tests.Add(new SingleTest(
                          "Test.BuffVec.Add_3 (2)",
                          () =>
            {
                BuffVec sum = new BuffVec();
                for (int i = 0; i < vectors2.Count; i++)
                {
                    sum.Add_3(vectors2[i]);
                }
                return(sum);
            })
                      );

            /*SingleTest aux = tests[9];
             * tests.Clear();
             * tests.Add(aux);*/

            foreach (SingleTest test in tests)
            {
                Measure(test, count);
            }

            Console.WriteLine("Resultado");

            tests.Sort((a, b) => a.Time.CompareTo(b.Time));
            long minTime = tests[0].Time;

            foreach (SingleTest test in tests)
            {
                Console.WriteLine("{0,-30} {1,10:F3} : {2,10}", test.Name, test.Time / (double)minTime, test.Time);
            }

            Console.ReadKey();
            foreach (object result in tests[0].Results)
            {
                Console.WriteLine("" + result);
            }
        }