Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     gs       = GameObject.Find("Background");
     gsscript = gs.GetComponent <BubbleGenerator2> ();
     //gsscript2 = gs.GetComponent<BubbleGenerator> ();
     water = GameObject.Find("WaterObject2");
     //water2 = GameObject.Find ("WaterObject");
 }
Ejemplo n.º 2
0
    // Update is called once per frame
    void Start()
    {
        water1 = GameObject.Find("waterlevel");

        fishswim2 = GameObject.Find("swim2");
        fishswim1 = GameObject.Find("swim1");
        gsscript2 = this.GetComponent <BubbleGenerator2> ();
        r         = Random.Range(10, 30);
        //cat = GameObject.Find ("Cat");


        if (backgroundMusic)
        {
            AudioSource.PlayClipAtPoint(backgroundMusic, transform.position);
        }
    }