private static string UID = "XYZ"; // Change XYZ to the UID of your Solid State Relay Bricklet

    #endregion Fields

    #region Methods

    static void Main()
    {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletSolidStateRelay ssr =
          new BrickletSolidStateRelay(UID, ipcon); // Create device object

        ipcon.Connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Turn relay on/off 10 times with 1 second delay
        for(int i = 0; i < 5; i++)
        {
            Thread.Sleep(1000);
            ssr.SetState(true);
            Thread.Sleep(1000);
            ssr.SetState(false);
        }

        Console.WriteLine("Press enter to exit");
        Console.ReadLine();
        ipcon.Disconnect();
    }
    private static string UID  = "XYZ";    // Change XYZ to the UID of your Solid State Relay Bricklet

    static void Main()
    {
        IPConnection            ipcon = new IPConnection(); // Create IP connection
        BrickletSolidStateRelay ssr   =
            new BrickletSolidStateRelay(UID, ipcon);        // Create device object

        ipcon.Connect(HOST, PORT);                          // Connect to brickd
        // Don't use device before ipcon is connected

        // Turn relay on/off 10 times with 1 second delay
        for (int i = 0; i < 5; i++)
        {
            Thread.Sleep(1000);
            ssr.SetState(true);
            Thread.Sleep(1000);
            ssr.SetState(false);
        }

        Console.WriteLine("Press enter to exit");
        Console.ReadLine();
        ipcon.Disconnect();
    }