private async Task TransferPokemon() { await Inventory.GetCachedInventory(_client, true); Inventory inventory = new Inventory(_client); var myPokemon = inventory.GetPokemons().Result; var pokemonToTransfer = await _inventory.GetPokemonToTransfer(myPokemon, _client.Settings, _clientSettings.NotTransferPokemonsThatCanEvolve, _clientSettings.PrioritizeIVOverCP, _clientSettings.PokemonsToNotTransfer); if (pokemonToTransfer != null && pokemonToTransfer.Any()) { Logger.Write($"Found {pokemonToTransfer.Count()} Pokemon for Transfer:", LogLevel.Info); } foreach (var pokemon in pokemonToTransfer) { await _client.TransferPokemon(pokemon.Id); await Inventory.GetCachedInventory(_client, true); var myPokemonSettings = await _inventory.GetPokemonSettings(); var pokemonSettings = myPokemonSettings.ToList(); var myPokemonFamilies = await _inventory.GetPokemonFamilies(); var pokemonFamilies = myPokemonFamilies.ToArray(); var settings = pokemonSettings.Single(x => x.PokemonId == pokemon.PokemonId); var familyCandy = pokemonFamilies.Single(x => settings.FamilyId == x.FamilyId); var familyCandies = $"{familyCandy.Candy}"; _stats.IncreasePokemonsTransfered(); _stats.UpdateConsoleTitle(_client, _inventory); var bestPokemonOfType = _client.Settings.PrioritizeIVOverCP ? await _inventory.GetHighestPokemonOfTypeByIv(pokemon) : await _inventory.GetHighestPokemonOfTypeByCp(pokemon); var bestPokemonInfo = "NONE"; if (bestPokemonOfType != null) { bestPokemonInfo = $"CP: {bestPokemonOfType.Cp}/{PokemonInfo.CalculateMaxCp(bestPokemonOfType)} | IV: {PokemonInfo.CalculatePokemonPerfection(bestPokemonOfType).ToString("0.00")}% perfect"; } Logger.Write($"{pokemon.PokemonId} [CP {pokemon.Cp}/{PokemonInfo.CalculateMaxCp(pokemon)} | IV: { PokemonInfo.CalculatePokemonPerfection(pokemon).ToString("0.00")}% perfect] | Best: [{bestPokemonInfo}] | Family Candies: {familyCandies}", LogLevel.Transfer); } }