void CheckFloorPass() { BotController bot = PlayerObject.GetComponent <BotController>(); if (bot != null) { if (bot.GetPassed()) { MoveLastFloor(); bot.SetPassed(false); } } }
void CheckFloorPass() { BotController bot = PlayerObject.GetComponent <BotController>(); if (bot != null) { if (bot.GetPassed()) { MoveLastFloor(); bot.SetPassed(false); } } }