void Start() { playerCoins = GameObject.Find("Player").GetComponent <PlayerCoins>(); playerAttack = GameObject.Find("Player").GetComponent <PlayerAttack>(); playerLife = GameObject.Find("Player").GetComponent <Life>(); playerMove = GameObject.Find("Player").GetComponent <InputsMove>(); bossDoor = GameObject.Find("Door").GetComponent <BossDoor>(); }
private void Start() { _bossBackground = GetComponentInChildren <BossBackground>(); _bossCannons = GetComponentInChildren <BossCannons>(); _bossDoor = GetComponentInChildren <BossDoor>(); _bossHiddenEnemy = GetComponentInChildren <BossHiddenEnemy>(); _startBoss = false; }
public void Start() { lever = GetComponentInChildren <Lever>(); bossDoor = GetComponentInChildren <BossDoor>(); }