Ejemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("Player"))
     {
         if (!Activated)
         {
             boss.ActivateBoss();
             doorBoss.CloseDoor();
             Activated = true;
             Debug.Log("aa");
         }
     }
 }