public void UpdateBossHP(BossA b) { if (b.DisplayHP() > 0) { bossHP.text = "Boss HP " + b.DisplayHP(); } else { bossHP.text = ""; reLoop(); } }
// Use this for initialization void Start() { boss = FindObjectOfType <BossA>(); }
void Start() { boss = GameObject.FindObjectOfType <BossA> (); }
// Use this for initialization void Start() { boss = FindObjectOfType <BossA>(); gm = GameObject.FindGameObjectWithTag("GameMaster").GetComponent <gameMaster>(); }