Ejemplo n.º 1
0
 /// <summary>
 /// 结束告警
 /// </summary>
 public void AlarmOff(bool isRemoveAlarm)
 {
     if (isRemoveAlarm && currentDev != null)
     {
         SetNormalFollowUIState(currentDev, true);
     }
     if (isRemoveAlarm && currentDev != null)
     {
         currentDev.isAlarm = false;
         if (FollowTargetManage.Instance)
         {
             FollowTargetManage.Instance.RemoveAlarmDevFollowUI(currentDev);
         }
     }
     if (currentDev is BorderDevController)
     {
         BorderDevController dev = currentDev as BorderDevController;
         dev.AlarmOff();
     }
     else
     {
         AlarmMonitorRange(false);
         Highlighter h = gameObject.AddMissingComponent <Highlighter>();
         h.FlashingOff();
     }
 }
    /// <summary>
    /// 设置区域下,边界告警设备的显示和隐藏
    /// </summary>
    /// <param name="dep"></param>
    /// <param name="isEnable"></param>
    private void SetDepBorderDevEnable(DepNode dep, bool isEnable)
    {
        if (dep == null)
        {
            return;
        }
        List <DevNode> dev = RoomFactory.Instance.GetDepDevs(dep);

        if (dev == null || dev.Count == 0)
        {
            return;
        }
        List <DevNode> borderDevList = dev.FindAll(item => TypeCodeHelper.IsBorderAlarmDev(item.Info.TypeCode.ToString()));

        if (borderDevList == null || borderDevList.Count == 0)
        {
            return;
        }
        foreach (var item in borderDevList)
        {
            if (item.isAlarm)
            {
                continue;
            }
            BorderDevController borderDev = item as BorderDevController;
            borderDev.SetRendererEnable(isEnable);
        }
    }
Ejemplo n.º 3
0
 /// <summary>
 /// 开始告警
 /// </summary>
 public void AlarmOn()
 {
     if (!DevAlarmManage.IsShowAlarm)
     {
         return;
     }
     if (currentDev is BorderDevController)
     {
         BorderDevController dev = currentDev as BorderDevController;
         dev.AlarmOn();
     }
     else
     {
         Highlighter h          = gameObject.AddMissingComponent <Highlighter>();
         Color       colorStart = Color.red;
         Color       colorEnd   = new Color(colorStart.r, colorStart.g, colorStart.b, 0);
         h.FlashingOn(colorStart, colorEnd, frequency);
         AlarmMonitorRange(true);
     }
 }
Ejemplo n.º 4
0
    /// <summary>
    /// 添加设备控制脚本
    /// </summary>
    /// <param name="devInfo"></param>
    /// <param name="modelTemp"></param>
    /// <returns></returns>
    private DevNode DevControllerAdd(DevInfo devInfo, GameObject modelTemp, DepNode parentNode)
    {
        string typeCode = devInfo.TypeCode.ToString();

        if (TypeCodeHelper.IsBorderAlarmDev(typeCode))
        {
            BorderDevController borderDev = modelTemp.AddMissingComponent <BorderDevController>();
            InitDevInfo(borderDev, devInfo, parentNode);
            return(borderDev);
        }
        else if (TypeCodeHelper.IsCamera(typeCode))
        {
            CameraDevController cameraDev = modelTemp.AddMissingComponent <CameraDevController>();
            InitDevInfo(cameraDev, devInfo, parentNode);
            return(cameraDev);
        }
        else
        {
            DepDevController controller = modelTemp.AddComponent <DepDevController>();
            InitDevInfo(controller, devInfo, parentNode);
            return(controller);
        }
    }