public void TargetAbsoluteSpeed(float targetSpeed, float changeRate, string boostName = "") { Interrupt(); this.targetSpeed = targetSpeed; if (boostName == null) { boostName = ""; } this.boostName = boostName; if (changeRate <= 0) { boostLeft = 0; boostIncrement = 0; boostStatus = BoostStatus.STABLE; SendMessage("EndSpeedChange", boostName, SendMessageOptions.DontRequireReceiver); boostName = ""; return; } if (targetSpeed >= mover.maxSpeed) { boostLeft = 1 / changeRate; boostIncrement = (targetSpeed - mover.maxSpeed) * changeRate; boostStatus = BoostStatus.BOOST; } else { boostLeft = 1 / changeRate; boostIncrement = (targetSpeed - mover.maxSpeed) * changeRate; boostStatus = BoostStatus.DRAIN; } }
private void Update() { if (enableBoostList.Count > 0) { DateTime now = TimeManager.GetNow(); bool flag = false; if (time != now.Second) { time = now.Second; int i = 0; for (int count = enableBoostList.Count; i < count; i++) { BoostStatus boostStatus = enableBoostList[i]; if (!boostStatus.IsRemain()) { deleteBoostList.Add(boostStatus); if (boostDispType == (USE_ITEM_EFFECT_TYPE)boostStatus.type) { flag = true; } } } bool flag2 = false; if (deleteBoostList.Count > 0) { flag2 = true; int j = 0; for (int count2 = deleteBoostList.Count; j < count2; j++) { BoostStatus delete_boost = deleteBoostList[j]; enableBoostList.RemoveAll((BoostStatus data) => data.type == delete_boost.type); } deleteBoostList.Clear(); } if (flag2) { CreateAnimTable(); } if (enableBoostList.Count > 0) { updataCnt++; if (flag || updataCnt >= 3) { ShowNextBoost(flag); updataCnt = 0; } else { updateCallback(GetShowBoostStatus()); } } else { updataCnt = 0; EndShowBoost(); } } } }
private void UpdateShowBoost(BoostStatus boost) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) switch (boost.type) { case 1: case 2: case 3: case 201: SetColor((Enum)UI.LBL_BOOST_RATE, boostAnimator.GetRateColor(boost.value)); SetLabelText((Enum)UI.LBL_BOOST_RATE, boost.GetBoostRateText()); SetLabelText((Enum)UI.LBL_BOOST_TIME, boost.GetRemainTime()); break; } }
private void UpdateShowBoost(BoostStatus boost) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) switch (boost.type) { case 1: case 2: case 3: case 201: boostRate.text = boost.GetBoostRateText(); boostRate.color = boostAnimator.GetRateColor(boost.value); boostTime.text = boost.GetRemainTime(); break; } }
public void SetupUI(Action <BoostStatus> update_callback, Action <BoostStatus> change_callback) { enableBoostList.Clear(); BoostStatus boostStatus = MonoBehaviourSingleton <StatusManager> .I.GetBoostStatus(USE_ITEM_EFFECT_TYPE.EXP_UP); if (boostStatus != null) { enableBoostList.Add(boostStatus); } BoostStatus boostStatus2 = MonoBehaviourSingleton <StatusManager> .I.GetBoostStatus(USE_ITEM_EFFECT_TYPE.MONEY_UP); if (boostStatus2 != null) { enableBoostList.Add(boostStatus2); } BoostStatus boostStatus3 = MonoBehaviourSingleton <StatusManager> .I.GetBoostStatus(USE_ITEM_EFFECT_TYPE.DROP_UP); if (boostStatus3 != null) { enableBoostList.Add(boostStatus3); } BoostStatus boostStatus4 = MonoBehaviourSingleton <StatusManager> .I.GetBoostStatus(USE_ITEM_EFFECT_TYPE.EVENT_POINT_UP); if (boostStatus4 != null) { if (!MonoBehaviourSingleton <UIPlayerStatus> .IsValid() && !MonoBehaviourSingleton <UIEnduranceStatus> .IsValid()) { enableBoostList.Add(boostStatus4); } else if (MonoBehaviourSingleton <UIPlayerStatus> .IsValid() && MonoBehaviourSingleton <UIPlayerStatus> .I.PermitHGPBoostUpdate) { enableBoostList.Add(boostStatus4); } else if (MonoBehaviourSingleton <UIEnduranceStatus> .IsValid() && MonoBehaviourSingleton <UIEnduranceStatus> .I.PermitHGPBoostUpdate) { enableBoostList.Add(boostStatus4); } } USE_ITEM_EFFECT_TYPE uSE_ITEM_EFFECT_TYPE = boostDispType; CreateAnimTable(); updateCallback = update_callback; changeCallback = change_callback; if (uSE_ITEM_EFFECT_TYPE != boostDispType || boostDispType == USE_ITEM_EFFECT_TYPE.NONE) { changeCallback(GetShowBoostStatus()); } }
void Update() { if (boostStatus != BoostStatus.STABLE) { boostLeft -= Time.deltaTime; mover.maxSpeed = mover.maxSpeed + (boostIncrement * Time.deltaTime); bool boostEnded = false; if (boostStatus == BoostStatus.BOOST) { if (mover.maxSpeed >= targetSpeed) { mover.maxSpeed = targetSpeed; boostEnded = true; } if (boostEnded || boostLeft <= 0) { SendMessage("EndSpeedBoost", boostName, SendMessageOptions.DontRequireReceiver); boostEnded = true; } } else { if (mover.maxSpeed <= targetSpeed) { mover.maxSpeed = targetSpeed; boostEnded = true; } if (boostEnded || boostLeft <= 0) { SendMessage("EndSpeedDrainEnd", boostName, SendMessageOptions.DontRequireReceiver); boostEnded = true; } } if (boostEnded) { boostLeft = 0; boostIncrement = 0; boostStatus = BoostStatus.STABLE; SendMessage("EndSpeedChange", boostName, SendMessageOptions.DontRequireReceiver); boostName = ""; } } }
void Update() { if (boostStatus != BoostStatus.STABLE) { boostLeft -= Time.deltaTime; mover.maxSpeed = mover.maxSpeed + (boostIncrement * Time.deltaTime); bool boostEnded = false; if (boostStatus == BoostStatus.BOOST) { if (mover.maxSpeed >= targetSpeed) { mover.maxSpeed = targetSpeed; boostEnded = true; } if (boostEnded || boostLeft <= 0) { SendMessage("EndSpeedBoost", boostName, SendMessageOptions.DontRequireReceiver); boostEnded = true; } } else { if (mover.maxSpeed <= targetSpeed) { mover.maxSpeed = targetSpeed; boostEnded = true; } if (boostEnded || boostLeft <= 0) { SendMessage("EndSpeedDrainEnd", boostName, SendMessageOptions.DontRequireReceiver); boostEnded = true; } } if (boostEnded) { boostLeft = 0; boostIncrement = 0; boostStatus = BoostStatus.STABLE; SendMessage("EndSpeedChange", boostName, SendMessageOptions.DontRequireReceiver); boostName = ""; } } }
public void TargetAbsoluteSpeed(float targetSpeed, float changeRate, string boostName = "") { Interrupt(); this.targetSpeed = targetSpeed; if (boostName == null) { boostName = ""; } this.boostName = boostName; if (changeRate <= 0) { boostLeft = 0; boostIncrement = 0; boostStatus = BoostStatus.STABLE; SendMessage("EndSpeedChange", boostName, SendMessageOptions.DontRequireReceiver); boostName = ""; return; } if (targetSpeed >= mover.maxSpeed) { boostLeft = 1 / changeRate; boostIncrement = (targetSpeed - mover.maxSpeed) * changeRate; boostStatus = BoostStatus.BOOST; } else { boostLeft = 1 / changeRate; boostIncrement = (targetSpeed - mover.maxSpeed) * changeRate; boostStatus = BoostStatus.DRAIN; } }