public void InitDataOnly(BoostData boostData)
    {
        this.boostData = boostData;

        var sprite = boostData.LoadSprite();

        if (sprite == null)
        {
            traceError("Cannot find boost sprite for: " + boostData.sprite);
        }

        this.icon.sprite = sprite;

        if (txtNumLeft != null)
        {
            UpdateNumLeft();
        }
    }