public void SetWaterCallback(Bonsai.Objects.Terrain.Water.OnFrameRenderDelegate callback) { foreach (Water water in waters) { water.SetCallback(callback); } }
/// <summary> /// Sets the callback to use during rendering. /// </summary> /// <param name="callback"></param> public void SetCallback(Bonsai.Objects.Terrain.Water.OnFrameRenderDelegate callback) { this.waterCallback = callback; if (water != null) { water.OnFrameRenderMethod = callback; } }