public Vector3 GetBonePosition(BoneType type) { return(GetBonePosition(BoneNames[type.ToInt()])); }
public Transform GetBoneTransform(BoneType type) { return(GetBoneTransform(BoneNames[type.ToInt()])); }
public Vector3 GetBonePosition(BoneType type) { return(GetBonePosition(BoneNames[type.ToInt()])); }
public Transform GetBoneTransform(BoneType type) { return(GetBoneTransform(BoneNames[type.ToInt()])); }