internal BoneController(int bone, BoneControllerType type, float start, float end, int rest, int inputField) { Bone = bone; Type = type; Start = start; End = end; Rest = rest; InputField = inputField; }
internal BoneController(int bone, BoneControllerType type, float start, float end, int rest, int inputField) { Bone = bone; Type = type; Start = start; End = end; Rest = rest; InputField = inputField; }