Ejemplo n.º 1
0
 private void GrabbedByChanged()
 {
     if (base.state.GrabbedBy)
     {
         if (base.state.GrabbedBy == LocalPlayer.Entity)
         {
             BoltEntity        boltEntity           = BoltNetwork.Instantiate(BoltPrefabs.MultiSledBuilt, base.transform.position, base.transform.rotation);
             IMultiHolderState state                = boltEntity.GetState <IMultiHolderState>();
             MultiHolder[]     componentsInChildren = boltEntity.GetComponentsInChildren <MultiHolder>(true);
             if (componentsInChildren.Length > 0)
             {
                 componentsInChildren[0]._contentActual     = base.state.LogCount;
                 componentsInChildren[0]._contentTypeActual = (MultiHolder.ContentTypes)base.state.ContentType;
                 componentsInChildren[0].ItemCountChangedMP();
                 state.Replaces = base.entity;
                 state.LogCount = base.state.LogCount;
                 state.Body0    = base.state.Body0;
                 state.Body1    = base.state.Body1;
                 state.Body2    = base.state.Body2;
             }
         }
     }
     else
     {
         MultiHolder[] componentsInChildren2 = base.GetComponentsInChildren <MultiHolder>(true);
         if (componentsInChildren2.Length > 0)
         {
             componentsInChildren2[0].ItemCountChangedMP();
         }
     }
 }
Ejemplo n.º 2
0
    public void Spawn()
    {
        //character = BoltNetwork.Instantiate (BoltPrefabs.PlayerObject3d);
        if (!character) {

            character = BoltNetwork.Instantiate (BoltPrefabs.PlayerObject3dWithColliders);
            if (MenuScript.hasPickedTeamOne) {
                //character.renderer.material.color = Color.red;
                teamId = 1;

                foreach (SkinnedMeshRenderer smr in character.GetComponentsInChildren<SkinnedMeshRenderer>())
                {
                    smr.material.mainTexture = Resources.Load<Texture>("Textures/Layer_lambert1_u1_v2_Diffuse_merged_wNoise_Fish");
                    smr.material.SetTexture(1, Resources.Load<Texture>("Textures/Layer_lambert1_u1_v2_Diffuse_merged_wNoise_Fish_normal"));
                }
            } else if (MenuScript.hasPickedTeamTwo) {
                // character.renderer.material.color = Color.green;
                teamId = 2;

                foreach (SkinnedMeshRenderer smr in character.GetComponentsInChildren<SkinnedMeshRenderer>())
                {
                    smr.material.mainTexture = Resources.Load<Texture>("Textures/Layer_lambert1_u1_v2_Diffuse_merged_wNoise_Banana");
                    smr.material.SetTexture(1, Resources.Load<Texture>("Textures/Layer_lambert1_u1_v2_Diffuse_merged_wNoise_Banana_normal"));
                }
            }
            if (isServer) {
                //character = BoltNetwork.Instantiate (BoltPrefabs.PlayerObject3d);
                character.TakeControl ();
                //Coconut.Instantiate ();
            } else if (isClient) {
                //	character = BoltNetwork.Instantiate (BoltPrefabs.PlayerObject3d);
                character.AssignControl (connection);
                GameObject.FindWithTag ("nut").GetComponent<Coconut> ().entity.AssignControl (connection);
            }
        }

        // teleport entity to a random spawn position
        if (MenuScript.hasPickedTeamOne == true) {
            character.transform.position = SpawnRandomPositionTeamOne ();
        } else if (MenuScript.hasPickedTeamTwo == true) {
            character.transform.position = SpawnRandomPositionTeamTwo();
        }
    }
Ejemplo n.º 3
0
    public static void AttachBuildingBoltEntity(BoltEntity entity)
    {
        if (!BoltNetwork.isServer)
        {
            return;
        }
        if (!CoopSteamServerStarter.SaveIsLoading)
        {
            return;
        }
        if (!entity)
        {
            return;
        }
        if (entity.IsAttached())
        {
            return;
        }
        BoltEntitySettingsModifier boltEntitySettingsModifier = entity.ModifySettings();
        BridgeArchitect            component  = entity.GetComponent <BridgeArchitect>();
        ZiplineArchitect           component2 = entity.GetComponent <ZiplineArchitect>();
        GardenArchitect            component3 = entity.GetComponent <GardenArchitect>();
        CraneArchitect             component4 = entity.GetComponent <CraneArchitect>();

        if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFireState)
        {
            BoltNetwork.Attach(entity);
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRaftState)
        {
            BoltNetwork.Attach(entity);
            if (entity && entity.isAttached && entity.StateIs <IRaftState>())
            {
                entity.GetState <IRaftState>().IsReal = true;
            }
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IMultiHolderState)
        {
            BoltNetwork.Attach(entity);
            if (entity && entity.isAttached && entity.StateIs <IMultiHolderState>())
            {
                entity.GetState <IMultiHolderState>().IsReal = true;
                MultiHolder[] componentsInChildren = entity.GetComponentsInChildren <MultiHolder>(true);
                if (componentsInChildren.Length > 0)
                {
                    componentsInChildren[0]._contentActual     = componentsInChildren[0]._contentAmount;
                    componentsInChildren[0]._contentTypeActual = componentsInChildren[0]._content;
                }
            }
        }
        else if (component)
        {
            BoltNetwork.Attach(entity, component.CustomToken);
        }
        else if (component2)
        {
            BoltNetwork.Attach(entity, component2.CustomToken);
        }
        else if (component3)
        {
            BoltNetwork.Attach(entity, component3.CustomToken);
        }
        else if (component4)
        {
            BoltNetwork.Attach(entity, component4.CustomToken);
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFoundationState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRabbitCage || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITreeBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITrapLargeState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingDestructibleState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkBuildingState)
        {
            CoopBuildingEx     component5 = entity.GetComponent <CoopBuildingEx>();
            WallChunkArchitect component6 = entity.GetComponent <WallChunkArchitect>();
            if (component6)
            {
                BoltNetwork.Attach(entity, component6.CustomToken);
            }
            else if (component5)
            {
                CoopConstructionExToken coopConstructionExToken = new CoopConstructionExToken();
                coopConstructionExToken.Architects = new CoopConstructionExToken.ArchitectData[component5.Architects.Length];
                for (int i = 0; i < component5.Architects.Length; i++)
                {
                    coopConstructionExToken.Architects[i].PointsCount     = (component5.Architects[i] as ICoopStructure).MultiPointsCount;
                    coopConstructionExToken.Architects[i].PointsPositions = (component5.Architects[i] as ICoopStructure).MultiPointsPositions.ToArray();
                    coopConstructionExToken.Architects[i].CustomToken     = (component5.Architects[i] as ICoopStructure).CustomToken;
                    if (component5.Architects[i] is FoundationArchitect)
                    {
                        coopConstructionExToken.Architects[i].AboveGround = ((FoundationArchitect)component5.Architects[i])._aboveGround;
                    }
                    if (component5.Architects[i] is RoofArchitect && (component5.Architects[i] as RoofArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    if (component5.Architects[i] is FloorArchitect && (component5.Architects[i] as FloorArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken.Architects[i].Support);
                }
                BoltNetwork.Attach(entity, coopConstructionExToken);
            }
            else
            {
                BoltNetwork.Attach(entity);
            }
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IConstructionState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkConstructionState)
        {
            CoopConstructionEx component7 = entity.GetComponent <CoopConstructionEx>();
            WallChunkArchitect component8 = entity.GetComponent <WallChunkArchitect>();
            if (component8)
            {
                BoltNetwork.Attach(entity, component8.CustomToken);
            }
            else if (component7)
            {
                CoopConstructionExToken coopConstructionExToken2 = new CoopConstructionExToken();
                coopConstructionExToken2.Architects = new CoopConstructionExToken.ArchitectData[component7.Architects.Length];
                for (int j = 0; j < component7.Architects.Length; j++)
                {
                    coopConstructionExToken2.Architects[j].PointsCount     = (component7.Architects[j] as ICoopStructure).MultiPointsCount;
                    coopConstructionExToken2.Architects[j].PointsPositions = (component7.Architects[j] as ICoopStructure).MultiPointsPositions.ToArray();
                    coopConstructionExToken2.Architects[j].CustomToken     = (component7.Architects[j] as ICoopStructure).CustomToken;
                    if (component7.Architects[j] is FoundationArchitect)
                    {
                        coopConstructionExToken2.Architects[j].AboveGround = ((FoundationArchitect)component7.Architects[j])._aboveGround;
                    }
                    if (component7.Architects[j] is RoofArchitect && (component7.Architects[j] as RoofArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    if (component7.Architects[j] is FloorArchitect && (component7.Architects[j] as FloorArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken2.Architects[j].Support);
                }
                BoltNetwork.Attach(entity, coopConstructionExToken2);
            }
            else
            {
                BoltNetwork.Attach(entity);
            }
        }
    }
Ejemplo n.º 4
0
 public static void AttachBuildingBoltEntity(BoltEntity entity)
 {
     if (!BoltNetwork.isServer)
     {
         return;
     }
     if (!CoopSteamServerStarter.SaveIsLoading)
     {
         return;
     }
     if (!entity)
     {
         return;
     }
     if (entity.IsAttached())
     {
         return;
     }
     BoltEntitySettingsModifier boltEntitySettingsModifier = entity.ModifySettings();
     BridgeArchitect component = entity.GetComponent<BridgeArchitect>();
     if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFireState)
     {
         BoltNetwork.Attach(entity);
     }
     else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRaftState)
     {
         BoltNetwork.Attach(entity);
         if (entity && entity.isAttached && entity.StateIs<IRaftState>())
         {
             entity.GetState<IRaftState>().IsReal = true;
         }
     }
     else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IMultiHolderState)
     {
         BoltNetwork.Attach(entity);
         if (entity && entity.isAttached && entity.StateIs<IMultiHolderState>())
         {
             entity.GetState<IMultiHolderState>().IsReal = true;
             MultiHolder[] componentsInChildren = entity.GetComponentsInChildren<MultiHolder>(true);
             if (componentsInChildren.Length > 0)
             {
                 componentsInChildren[0]._contentActual = componentsInChildren[0]._contentAmount;
                 componentsInChildren[0]._contentTypeActual = componentsInChildren[0]._content;
             }
         }
     }
     else if (component)
     {
         BoltNetwork.Attach(entity, component.CustomToken);
     }
     else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFoundationState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRabbitCage || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITreeBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITrapLargeState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingDestructibleState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkBuildingState)
     {
         CoopBuildingEx component2 = entity.GetComponent<CoopBuildingEx>();
         WallChunkArchitect component3 = entity.GetComponent<WallChunkArchitect>();
         if (component3)
         {
             BoltNetwork.Attach(entity, component3.CustomToken);
         }
         else if (component2)
         {
             CoopConstructionExToken coopConstructionExToken = new CoopConstructionExToken();
             coopConstructionExToken.Architects = new CoopConstructionExToken.ArchitectData[component2.Architects.Length];
             for (int i = 0; i < component2.Architects.Length; i++)
             {
                 coopConstructionExToken.Architects[i].PointsCount = (component2.Architects[i] as ICoopStructure).MultiPointsCount;
                 coopConstructionExToken.Architects[i].PointsPositions = (component2.Architects[i] as ICoopStructure).MultiPointsPositions.ToArray();
                 coopConstructionExToken.Architects[i].CustomToken = (component2.Architects[i] as ICoopStructure).CustomToken;
                 if (component2.Architects[i] is FoundationArchitect)
                 {
                     coopConstructionExToken.Architects[i].AboveGround = ((FoundationArchitect)component2.Architects[i])._aboveGround;
                 }
                 if (component2.Architects[i] is RoofArchitect && (component2.Architects[i] as RoofArchitect).CurrentSupport != null)
                 {
                     coopConstructionExToken.Architects[i].Support = ((component2.Architects[i] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent<BoltEntity>();
                 }
                 if (component2.Architects[i] is FloorArchitect && (component2.Architects[i] as FloorArchitect).CurrentSupport != null)
                 {
                     coopConstructionExToken.Architects[i].Support = ((component2.Architects[i] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent<BoltEntity>();
                 }
                 CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken.Architects[i].Support);
             }
             BoltNetwork.Attach(entity, coopConstructionExToken);
         }
         else
         {
             BoltNetwork.Attach(entity);
         }
     }
     else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IConstructionState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkConstructionState)
     {
         CoopConstructionEx component4 = entity.GetComponent<CoopConstructionEx>();
         WallChunkArchitect component5 = entity.GetComponent<WallChunkArchitect>();
         if (component5)
         {
             BoltNetwork.Attach(entity, component5.CustomToken);
         }
         else if (component4)
         {
             CoopConstructionExToken coopConstructionExToken2 = new CoopConstructionExToken();
             coopConstructionExToken2.Architects = new CoopConstructionExToken.ArchitectData[component4.Architects.Length];
             for (int j = 0; j < component4.Architects.Length; j++)
             {
                 coopConstructionExToken2.Architects[j].PointsCount = (component4.Architects[j] as ICoopStructure).MultiPointsCount;
                 coopConstructionExToken2.Architects[j].PointsPositions = (component4.Architects[j] as ICoopStructure).MultiPointsPositions.ToArray();
                 coopConstructionExToken2.Architects[j].CustomToken = (component4.Architects[j] as ICoopStructure).CustomToken;
                 if (component4.Architects[j] is FoundationArchitect)
                 {
                     coopConstructionExToken2.Architects[j].AboveGround = ((FoundationArchitect)component4.Architects[j])._aboveGround;
                 }
                 if (component4.Architects[j] is RoofArchitect && (component4.Architects[j] as RoofArchitect).CurrentSupport != null)
                 {
                     coopConstructionExToken2.Architects[j].Support = ((component4.Architects[j] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent<BoltEntity>();
                 }
                 if (component4.Architects[j] is FloorArchitect && (component4.Architects[j] as FloorArchitect).CurrentSupport != null)
                 {
                     coopConstructionExToken2.Architects[j].Support = ((component4.Architects[j] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent<BoltEntity>();
                 }
                 CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken2.Architects[j].Support);
             }
             BoltNetwork.Attach(entity, coopConstructionExToken2);
         }
         else
         {
             BoltNetwork.Attach(entity);
         }
     }
 }