public void addBodyListener(BodyListener listener) { bodyListeners.Add(listener); if (bodyListeners.Count == 1) { bodyFrameReader = kinectSensor.BodyFrameSource.OpenReader(); bodyFrameReader.FrameArrived += this.bodyFrameArrived; } }
public void addBodyListener(BodyListener listener) { bodyListeners.Add(listener); if (bodyListeners.Count == 1) { kinectSensor.SkeletonStream.Enable(); kinectSensor.SkeletonStream.AppChoosesSkeletons = true; kinectSensor.SkeletonFrameReady += OnSkeletonFrameReady; } }