public void WindfuryWeaponAttackAttackedOnce()
        {
            var hero = new BoardHero(
                _hero.Attack(6).AttacksThisTurn(1).ToEntity(),
                _weapon.Attack(6).Windfury().ToEntity(),
                true);

            Assert.AreEqual(6, hero.Attack);
        }
        public void WindfuryWeapon()
        {
            var hero = new BoardHero(
                _hero.Attack(2).ToEntity(),
                _weapon.Attack(2).Durability(8).Windfury().ToEntity(),
                true);

            Assert.AreEqual(4, hero.Attack);
        }
        public void WindfuryWeaponAttackSingleCharge()
        {
            var hero = new BoardHero(
                _hero.Attack(6).ToEntity(),
                _weapon.Attack(6).Durability(2).Damage(1).Windfury().ToEntity(),
                true);

            Assert.AreEqual(6, hero.Attack);
        }
        public void DontInclude_IfNotActive()
        {
            var hero = new BoardHero(_hero.ToEntity(), null, false);

            Assert.IsFalse(hero.Include);
        }
        public void Attack()
        {
            var hero = new BoardHero(_hero.Attack(6).ToEntity(), null, true);

            Assert.AreEqual(6, hero.Attack);
        }
        public void Include_IfActive()
        {
            var hero = new BoardHero(_hero.ToEntity(), null, true);

            Assert.IsTrue(hero.Include);
        }
        public void WeaponNotEquipped()
        {
            var hero = new BoardHero(_hero.ToEntity(), null, true);

            Assert.IsFalse(hero.HasWeapon);
        }
        public void WeaponEquipped()
        {
            var hero = new BoardHero(_hero.ToEntity(), _weapon.ToEntity(), true);

            Assert.IsTrue(hero.HasWeapon);
        }
        public void HealthWithArmor()
        {
            var hero = new BoardHero(_hero.Armor(4).Damage(14).ToEntity(), null, true);

            Assert.AreEqual(20, hero.Health);
        }
Ejemplo n.º 10
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        public void HealthNoArmor()
        {
            var hero = new BoardHero(_hero.Damage(6).ToEntity(), null, true);

            Assert.AreEqual(24, hero.Health);
        }