public static void DamageTilesAround(Board5B board, int x, int y) { board.DamageTile(x, y); board.DamageTile(x + 1, y + 1); board.DamageTile(x - 1, y + 1); board.DamageTile(x + 1, y - 1); board.DamageTile(x - 1, y - 1); }
public void DamageTile(Board5B board, int x, int y) { board.DamageTile(x, y); }