Ejemplo n.º 1
0
 private void PlayLevelStartEvents()
 {
     Debug.Log("Playing level start events.");
     timer = 0;
     instructions.SetInstruction(CollectiveInstructions.InstType.BOSS_STAGE);
     door.Close();
     boss.Rotate(player.GetFront().transform.position);
 }
Ejemplo n.º 2
0
 public override void CloseScene()
 {
     player.Rotate(faceNext.transform.position);
     door.Close();
     for (int i = 0; i < numTroopers; i++)
     {
         troopers[i].gameObject.SetActive(false);
     }
     timer  = -1;
     status = Status.Closed;
 }