Ejemplo n.º 1
0
        private void UpdateArrayLevel()
        {
            if (ActiveTexture == null)
            {
                return;
            }

            TotalArrayCount = (int)(ActiveTexture.ArrayCount / 6) - 1;

            arrayLevelCounterLabel.Text = $"Array Level: {CurArrayDisplayLevel} / {TotalArrayCount}";

            for (int i = 0; i < 6; i++)
            {
                var CubeFaceBitmap = ActiveTexture.GetBitmap(i + (CurArrayDisplayLevel * 6));
                if (DisplayHDREncode)
                {
                    CubeFaceBitmap = BitmapExtension.EncodeHDRAlpha(CubeFaceBitmap, Gamma);
                }
                else if (!DisplayAlpha)
                {
                    BitmapExtension.SetChannel(CubeFaceBitmap, ActiveTexture.RedChannel, ActiveTexture.GreenChannel, ActiveTexture.BlueChannel, STChannelType.One);
                }



                if (i == FRONT_FACE)
                {
                    pbFrontFace.Image = CubeFaceBitmap;
                }
                else if (i == BACK_FACE)
                {
                    pbBackFace.Image = CubeFaceBitmap;
                }
                else if (i == BOTTOM_FACE)
                {
                    pbBottomFace.Image = CubeFaceBitmap;
                }
                else if (i == TOP_FACE)
                {
                    pbTopFace.Image = CubeFaceBitmap;
                }
                else if (i == LEFT_FACE)
                {
                    pbLeftFace.Image = CubeFaceBitmap;
                }
                else if (i == RIGHT_FACE)
                {
                    pbRightFace.Image = CubeFaceBitmap;
                }
            }

            if (CurArrayDisplayLevel != TotalArrayCount)
            {
                btnRightArray.Enabled = true;
            }
            else
            {
                btnRightArray.Enabled = false;
            }

            if (CurArrayDisplayLevel != 0)
            {
                btnLeftArray.Enabled = true;
            }
            else
            {
                btnLeftArray.Enabled = false;
            }
        }