Ejemplo n.º 1
0
        public static void HandleSetActionButton(ref PacketReader packet, ref WorldClass session)
        {
            var pChar = session.Character;

            byte[] actionMask = { 4, 0, 3, 7, 1, 6, 2, 5 };
            byte[] actionBytes = { 3, 0, 1, 4, 7, 2, 6, 5 };

            var slotId = packet.ReadByte();

            BitUnpack actionUnpacker = new BitUnpack(packet);

            var actionId = actionUnpacker.GetValue(actionMask, actionBytes);

            if (actionId == 0)
            {
                var action = pChar.ActionButtons.Where(button => button.SlotId == slotId && button.SpecGroup == pChar.ActiveSpecGroup).Select(button => button).First();
                ActionMgr.RemoveActionButton(pChar, action, true);
                Log.Message(LogType.DEBUG, "Character (Guid: {0}) removed action button {1} from slot {2}.", pChar.Guid, actionId, slotId);
                return;
            }

            var newAction = new ActionButton
            {
                Action = actionId,
                SlotId = slotId,
                SpecGroup = pChar.ActiveSpecGroup
            };

            ActionMgr.AddActionButton(pChar, newAction, true);
            Log.Message(LogType.DEBUG, "Character (Guid: {0}) added action button {1} to slot {2}.", pChar.Guid, actionId, slotId);
        }