Ejemplo n.º 1
0
    public bool TryCollect(Biome biome)
    {
        bool success = false;

        if (biome.HasResource)
        {
            int value = (int)biome.Collect();
            switch (biome.ResourceType)
            {
            case ResourceType.None:
                return(false);

            case ResourceType.Food:
                food += value;
                break;

            case ResourceType.Wood:
                wood += value;
                break;

            case ResourceType.People:
                people += value;
                break;

            default:
                break;
            }

            for (int i = 0; i < (int)value; i++)
            {
                player.pickedResources.Add(biome.ResourceType);
            }
            success = true;
        }
        return(success);
    }