/// <summary> /// Find the identity to follow. /// </summary> void findFollow() { if (foollow != null) { bio = foollow.GetComponentInParent <Biografie>(); } }
void Start() { body = GetComponent <Rigidbody>(); bio = GetComponent <Biografie>(); rotationAmount = new Quaternion(0, 0, 0, 1); for (int i = 0; i < schmusingList.Count; i++) { schmusingList.Add(0); } }
void Update() { localBiomarket = FindObjectOfType <Biografie>(); if (!showGUI) { return; } if (!yoghurt.IsClientConnected() && !NetworkServer.active && yoghurt.matchMaker == null) { if (UnityEngine.Application.platform != RuntimePlatform.WebGLPlayer) { if (Input.GetKeyDown(KeyCode.S)) { yoghurt.StartServer(); } if (Input.GetKeyDown(KeyCode.H)) { yoghurt.StartHost(); } } if (Input.GetKeyDown(KeyCode.C)) { yoghurt.StartClient(); } if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } } if (NetworkServer.active && yoghurt.IsClientConnected()) { if (Input.GetKeyDown(KeyCode.X)) { yoghurt.StopHost(); localBiomarket.mouzesenzitivity = 10; } } }