Ejemplo n.º 1
0
        public dynamic AcceptPlay(dynamic play)
        {
            string     playerName  = play.player;
            List <int> cardIndexes = play.cards;
            var        player      = m_Game.FindPlayer(m_Game.GetCurrentTurnPlayerName());
            var        okay        = m_Game.AcceptPlay(playerName, cardIndexes);

            return(new
            {
                okay = okay,
                turns = okay ? m_Game.GetCurrentTurns() : 0,
                player = okay && player != null?m_Game.GetCurrentTurnPlayerName() : "",
                             cards = okay && player != null?player.CurrentHand.ToString() : ""
            });
        }