Ejemplo n.º 1
0
 private void Initialize()
 {
     _beatEngine   = beatEngine;
     _verbLoader   = verbLoader;
     _gameState    = gameState;
     _timerHandler = timerHandler;
     _difficulty   = difficulty;
 }
Ejemplo n.º 2
0
 void Awake() {
     if (instance == null) {
         instance = this;
     } else if (instance != this) {
         Destroy(gameObject);
     }
 }