Ejemplo n.º 1
0
        public void generateByBullet(BattleBullet bullet, int tick, int deltaTick)
        {
            var damage = bullet.generateDamage();

            _context.actors.damages.AddComponent(damage);
        }
 private void generateDamage(BattleBullet bullet, BattleContext context, int tick, int deltaTick)
 {
     context.actors.damagesFactory.generateByBullet(bullet, tick, deltaTick);
 }