Ejemplo n.º 1
0
 private void buttonRemoveEnvelope_Click(object sender, EventArgs e)
 {
     BassMix.BASS_Mixer_ChannelSetEnvelope(_currentTrack.Channel, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, null);
     _WF.ClearAllVolumePoints();
     _WF.DrawVolume = WaveForm.VOLUMEDRAWTYPE.None;
     DrawWave();
 }
Ejemplo n.º 2
0
        private void buttonSetEnvelope_Click(object sender, EventArgs e)
        {
            if (_currentTrack.Channel != 0)
            {
                BASS_MIXER_NODE[] nodes =
                {
                    new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(_mixer, 10d), 1f),
                    new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(_mixer, 13d), 0f),
                    new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(_mixer, 17d), 0f),
                    new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(_mixer, 20d), 1f)
                };
                BassMix.BASS_Mixer_ChannelSetEnvelope(_currentTrack.Channel, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, nodes);
                // already align the envelope position to the current playback position
                // pause mixer
                Bass.BASS_ChannelLock(_mixer, true);
                long pos = BassMix.BASS_Mixer_ChannelGetPosition(_currentTrack.Channel);
                // convert source pos to mixer pos
                long envPos = Bass.BASS_ChannelSeconds2Bytes(_mixer, Bass.BASS_ChannelBytes2Seconds(_currentTrack.Channel, pos));
                BassMix.BASS_Mixer_ChannelSetEnvelopePos(_currentTrack.Channel, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, envPos);
                // resume mixer
                Bass.BASS_ChannelLock(_mixer, false);

                // and show it in our waveform
                _WF.DrawVolume = WaveForm.VOLUMEDRAWTYPE.Solid;
                foreach (BASS_MIXER_NODE node in nodes)
                {
                    _WF.AddVolumePoint(node.pos, node.val);
                }
                DrawWave();
            }
        }
Ejemplo n.º 3
0
 public static void AdjustSampleVolume(int handle, int mixer, float value)
 {
     BASS_MIXER_NODE[] nodes =
     {
         new BASS_MIXER_NODE(0, value),
     };
     bool isVolGood = BassMix.BASS_Mixer_ChannelSetEnvelope(handle, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, nodes);
 }
Ejemplo n.º 4
0
 private void setGain(int deck, float gain)
 {
     // annoying dsp code to write
     // each node is like a (value,time) pair
     BASS_MIXER_NODE[] nodes =
     {
         new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(deck, 0d), gain),
     };
     BassMix.BASS_Mixer_ChannelSetEnvelope(deck, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, nodes);
 }
Ejemplo n.º 5
0
 public bool DownmixMogg(string CON_file, string output, MoggSplitFormat format, string quality, bool doWii = false, double start = 0.0, double length = 0.0, double fadeIn = 0.0, double fadeOut = 0.0, double volume = 0.0, string stems = "allstems")
 {
     if (!ExtractDecryptMogg(CON_file, true))
     {
         return(false);
     }
     try
     {
         if (!InitBass())
         {
             return(false);
         }
         var BassStream   = Bass.BASS_StreamCreateFile(Tools.GetOggStreamIntPtr(), 0, Tools.PlayingSongOggData.Length, BASSFlag.BASS_STREAM_DECODE);
         var channel_info = Bass.BASS_ChannelGetInfo(BassStream);
         var BassMixer    = BassMix.BASS_Mixer_StreamCreate(doWii ? 22050 : channel_info.freq, 2, BASSFlag.BASS_MIXER_END | BASSFlag.BASS_STREAM_DECODE);
         if (doWii)
         {
             BassMix.BASS_Mixer_StreamAddChannelEx(BassMixer, BassStream, BASSFlag.BASS_MIXER_MATRIX, 0, Bass.BASS_ChannelSeconds2Bytes(BassMixer, length));
             var track_vol = (float)Utils.DBToLevel(Convert.ToDouble(volume), 1.0);
             Bass.BASS_ChannelSetPosition(BassStream, Bass.BASS_ChannelSeconds2Bytes(BassStream, start));
             BASS_MIXER_NODE[] nodes =
             {
                 new BASS_MIXER_NODE(0,                                                       0),
                 new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(BassMixer, fadeIn),          track_vol),
                 new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(BassMixer, length - fadeOut),track_vol),
                 new BASS_MIXER_NODE(Bass.BASS_ChannelSeconds2Bytes(BassMixer, length), 0)
             };
             BassMix.BASS_Mixer_ChannelSetEnvelope(BassStream, BASSMIXEnvelope.BASS_MIXER_ENV_VOL, nodes, nodes.Count());
         }
         else
         {
             BassMix.BASS_Mixer_StreamAddChannel(BassMixer, BassStream, BASSFlag.BASS_MIXER_MATRIX);
         }
         var matrix = GetChannelMatrix(Parser.Songs[0], channel_info.chans, stems);
         BassMix.BASS_Mixer_ChannelSetMatrix(BassStream, matrix);
         var output_file = output;
         if (string.IsNullOrWhiteSpace(output))
         {
             output_file = Path.GetDirectoryName(CON_file) + "\\" + Parser.Songs[0].InternalName + (format == MoggSplitFormat.WAV ? ".wav" : ".ogg");
         }
         if (format == MoggSplitFormat.OGG)
         {
             var cmd = "bin\\oggenc2.exe -q" + quality + " - -o\"" + output_file + "\"";
             BassEnc.BASS_Encode_Start(BassMixer, cmd, BASSEncode.BASS_ENCODE_FP_24BIT | BASSEncode.BASS_ENCODE_AUTOFREE, null, IntPtr.Zero);
         }
         else
         {
             BassEnc.BASS_Encode_Start(BassMixer, output_file, BASSEncode.BASS_ENCODE_PCM | BASSEncode.BASS_ENCODE_AUTOFREE, null, IntPtr.Zero);
         }
         while (true)
         {
             var buffer = new byte[20000];
             var c      = Bass.BASS_ChannelGetData(BassMixer, buffer, buffer.Length);
             if (c < 0)
             {
                 break;
             }
         }
         UnloadLibraries();
         Tools.ReleaseStreamHandle();
         return(File.Exists(output_file));
     }
     catch (Exception ex)
     {
         ErrorLog.Add("Error downmixing mogg file:");
         ErrorLog.Add(ex.Message);
         UnloadLibraries();
         Tools.ReleaseStreamHandle();
         return(false);
     }
 }