public void SetPlay(List <int> SetList, BaseballCallback callback) { int index = 0; List <eBaseballResult> Result = new List <eBaseballResult>(); foreach (var num in SetList) { eBaseballResult result = CheckNum(num, index); Result.Add(result); ++index; } callback(Result); }
public void PlayBaseball(List <int> NumList, BaseballCallback callback) { CurGame.GetComponent <Baseball>().SetPlay(NumList, callback); }