Ejemplo n.º 1
0
 public void OnPlayerInput(InputMap playerInput)
 {
     if (playerInput.mouseLeftButton)
     {
         if (activeShootingComponent)
         {
             //Setup dmgInstigator to component if needed
             if (activeShootingComponent.dmgInstigator != GameStateManager.instance.PlayerInstance.gameObject)
             {
                 activeShootingComponent.dmgInstigator = GameStateManager.instance.PlayerInstance.gameObject;
             }
             activeShootingComponent.Shoot();
         }
     }
 }