public Color CalcColor()
    {
        DNA DNA = Cell_Script.GetDNA();

        KeyValuePair <CellType, int>[] TypeFrequency = DNA.GetTypeFrequency();
        int CellTypeCnt = BaseU.GetEnumLength(typeof(CellType));

        int rV = (int)TypeFrequency[0].Key;

        int gV;

        if (TypeFrequency.Length < 2)
        {
            gV = 0;
        }
        else
        {
            gV = (int)TypeFrequency[1].Key;
        }

        int bV;

        if (TypeFrequency.Length < 3)
        {
            bV = 0;
        }
        else
        {
            bV = (int)TypeFrequency[2].Key;
        }



        float r = (float)rV / CellTypeCnt;
        float g = (float)gV / CellTypeCnt;
        float b = (float)bV / CellTypeCnt;

        Color ret = new Color(r, g, b);

        return(ret);
    }
Ejemplo n.º 2
0
    private CellType GetRandomType()
    {
        int typeLength = BaseU.GetEnumLength(typeof(CellType));

        return((CellType)Random.Range(0, typeLength));
    }
Ejemplo n.º 3
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    private PhysicsU.Directions GetRandomDirection()
    {
        int dirLength = BaseU.GetEnumLength(typeof(PhysicsU.Directions));

        return((PhysicsU.Directions)Random.Range(0, dirLength));
    }