/// <inheritdoc cref="IStore"/> public void DeleteChainId(Guid chainId) { _store.DeleteChainId(chainId); }
public LibplanetNodeService( LibplanetNodeServiceProperties <T> properties, IBlockPolicy <T> blockPolicy, IEnumerable <IRenderer <T> > renderers, Func <BlockChain <T>, Swarm <T>, PrivateKey, CancellationToken, Task> minerLoopAction, Progress <PreloadState> preloadProgress, Action <RPCException, string> exceptionHandlerAction, Action <bool> preloadStatusHandlerAction, bool ignoreBootstrapFailure = false ) { if (blockPolicy is null) { throw new ArgumentNullException(nameof(blockPolicy)); } Properties = properties; var genesisBlock = LoadGenesisBlock(properties); var iceServers = Properties.IceServers; (Store, StateStore) = LoadStore( Properties.StorePath, Properties.StoreType, Properties.StoreStatesCacheSize); var pendingTxs = Store.IterateStagedTransactionIds() .ToImmutableHashSet(); Store.UnstageTransactionIds(pendingTxs); Log.Debug("Pending txs unstaged. [{PendingCount}]", pendingTxs.Count); var chainIds = Store.ListChainIds().ToList(); Log.Debug($"Number of chain ids: {chainIds.Count()}"); foreach (var chainId in chainIds) { Log.Debug($"chainId: {chainId}"); } if (Properties.Confirmations > 0) { renderers = renderers.Select(r => r is IActionRenderer <T> ar ? new DelayedActionRenderer <T>(ar, Store, Properties.Confirmations) : new DelayedRenderer <T>(r, Store, Properties.Confirmations) ); // Log the outmost (before delayed) events as well as // the innermost (after delayed) events: ILogger logger = Log.ForContext("SubLevel", " RAW-RENDER-EVENT"); renderers = renderers.Select(r => r is IActionRenderer <T> ar ? new LoggedActionRenderer <T>(ar, logger, LogEventLevel.Debug) : new LoggedRenderer <T>(r, logger, LogEventLevel.Debug) ); } BlockChain = new BlockChain <T>( policy: blockPolicy, store: Store, stateStore: StateStore, genesisBlock: genesisBlock, renderers: renderers ); foreach (Guid chainId in chainIds.Where(chainId => chainId != BlockChain.Id)) { Store.DeleteChainId(chainId); } _minerLoopAction = minerLoopAction; _exceptionHandlerAction = exceptionHandlerAction; _preloadStatusHandlerAction = preloadStatusHandlerAction; IEnumerable <IceServer> shuffledIceServers = null; if (!(iceServers is null)) { var rand = new Random(); shuffledIceServers = iceServers.OrderBy(x => rand.Next()); } Swarm = new Swarm <T>( BlockChain, Properties.PrivateKey, Properties.AppProtocolVersion, trustedAppProtocolVersionSigners: Properties.TrustedAppProtocolVersionSigners, host: Properties.Host, listenPort: Properties.Port, iceServers: shuffledIceServers, workers: Properties.Workers, differentAppProtocolVersionEncountered: Properties.DifferentAppProtocolVersionEncountered, options: new SwarmOptions { MaxTimeout = TimeSpan.FromSeconds(10), BlockHashRecvTimeout = TimeSpan.FromSeconds(10), } ); PreloadEnded = new AsyncManualResetEvent(); BootstrapEnded = new AsyncManualResetEvent(); PreloadProgress = preloadProgress; IgnoreBootstrapFailure = ignoreBootstrapFailure; }