Ejemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.GetComponent <PlayerController> () != null)
     {
         BarrierTile.FireDeath("Game Over! You were killed by the vanishing tile.");
     }
 }
Ejemplo n.º 2
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.GetComponent <PlayerController> () != null)
     {
         BarrierTile.FireDeath("Game Over! The stage caught up to you.");
     }
 }