Ejemplo n.º 1
0
        public override async Task <bool> Pull()
        {
            if (!Common_Utils.InActiveInstance() || Target == null)
            {
                return(false);
            }

            if (BotManager.Current.IsAutonomous && !ff14bot.Managers.RoutineManager.IsAnyDisallowed(CapabilityFlags.Movement))
            {
                if (await Movement.MovementComposite().ExecuteCoroutine())
                {
                    return(false);
                }
            }

            if (!OpenerEnabled)
            {
                if (Me.IsCasting)
                {
                    var waitUntilCombatTime = TimeSpan.FromMilliseconds(Math.Min(Me.SpellCastInfo.SpellData.AdjustedCastTime.TotalMilliseconds, 2500));

                    if (await DodgeManager.DodgeThis(Me.SpellCastInfo.SpellData, CurrentTarget, CastedAura, IsDot, IsBuff, IsHealingSpell))
                    {
                        await Coroutine.Wait(waitUntilCombatTime, () => Me.InCombat);
                    }
                    return(true);
                }

                if (CombatHelper.LastSpell != null && CombatHelper.LastTarget != Me)
                {
                    await Heal();
                    await CombatBuff();
                    await Combat();

                    var waitUntilCombatTime = TimeSpan.FromMilliseconds(Math.Min(CombatHelper.LastSpell.AdjustedCastTime.TotalMilliseconds, 2500));

                    await Coroutine.Wait(waitUntilCombatTime, () => Me.InCombat);

                    return(true);
                }
            }

            Logger.DebugLog("Pulsing Pull");

            switch (MainSettingsModel.Instance.CurrentRoutine)
            {
            case "Barret":
                return(await BarretRotation.Pull());

            case "Beatrix":
                return(await BeatrixRotation.Pull());

            case "Cecil":
                return(await CecilRotation.Pull());

            case "Cyan":
                return(await CyanRotation.Pull());

            case "Edward":
                return(await EdwardRotation.Pull());

            case "Eiko":
                return(await EikoRotation.Pull());

            case "Elayne":
                return(await ElayneRotation.Pull());

            case "Freya":
                return(await FreyaRotation.Pull());

            case "Mikoto":
                return(await MikotoRotation.Pull());

            case "Paine":
                return(await PaineRotation.Pull());

            case "Remiel":
                return(await RemielRotation.Pull());

            case "Sabin":
                return(await SabinRotation.Pull());

            case "Shadow":
                return(await ShadowRotation.Pull());

            case "Surito":
                return(await SuritoRotation.Pull());

            case "Vivi":
                return(await ViviRotation.Pull());
            }

            return(false);
        }