private static void Main(string[] args) { Console.WriteLine("Hello World!"); BankAccount bankAccount1 = new BankAccount(1222.33f, "Haitn"); Console.WriteLine(bankAccount1.Balance); BankAccount bankAccount2 = new BankAccount(1333.33f, "tnHai"); ChildBankAccount bankAccount3 = new ChildBankAccount(1333.33f, "tnHai", "Haitn"); Console.WriteLine(bankAccount1.AddBalance(1000f)); Console.WriteLine(bankAccount2.AddBalance(-2000f)); Console.WriteLine(bankAccount2.AddBalance(-2000f, true)); Console.WriteLine(bankAccount3.Parent); am = new AdvancedMath(); Console.WriteLine(am.Remainder(7, 3)); //using asynchronouns method GetData(); Console.ReadLine(); }
static void Main(string[] args) { //This would call the class that did math and do it with floats. Console.WriteLine("Subtracted Number equal " + Simplemath.Add(432.23f, 54523.3f)); Console.WriteLine("Subtracted Number equal " + Simplemath.Subtract(432.23f, 54523.3f)); //n1, n2)); Console.WriteLine("Multiplied Number equal " + Simplemath.multiply(432.23f, 54523.3f)); //n1, n2)); Console.WriteLine("Divided Number equal " + Simplemath.divide(432.23f, 54523.3f)); //n1, n2));*/ //This would get the remainer of two numbers. Advancemath am = new Advancemath(); Console.WriteLine(am.Remainer(7, 3)); Console.ReadLine(); //This was to create an adult and child bank account object BankAccount bankaccount1 = new BankAccount(124321.32f, "Jane Doe"); Console.WriteLine(bankaccount1.Balance); ChildBankAccount bankaccount2 = new ChildBankAccount(1342.32f, "John Doe", "Jane Doe"); //This would change the values of the bank accounts. Console.WriteLine(bankaccount1.AddBalance(100f)); Console.WriteLine(bankaccount2.AddBalance(-1421.43f, true)); Console.ReadLine(); //This would call a class to get information about the bank accounts GetData(); }
static void Main(string[] args) { Console.WriteLine(SimpleMath.Division(432.23f, 54523.2f)); BankAccount bankAccount1 = new BankAccount(124321.32f, "Jane Doe"); BankAccount bankAccount2 = new BankAccount(1321.43f, "John Doe"); Console.WriteLine(bankAccount1.AddBalance(100f)); Console.WriteLine(bankAccount2.AddBalance(100f)); Console.ReadLine(); }
static void Main(string[] args) { //var huh = new SimpleMath(); //huh.Add(2, 3); double[] numbers = new double[] { 1, 2, 30, 123, 4002 }; var result = SimpleMath.Add(12, 34); Console.WriteLine(result); var bank = new BankAccount(1000); bank.AddBalance(100); Console.WriteLine(bank.Balance); var child = new ChildBankAccount(); child.AddBalance(10); Console.WriteLine(child.Balance); }
static void Main(string[] args) { Console.WriteLine(SimpleMath.Add(23.4f, 23.4f)); //defines an object "creates a new instance" //creates the bank accounts and then gives them values. //I am using the BankAccount class to hold data for different people. BankAccount bankAccount1 = new BankAccount(100f, "Joshua Johnson"); //gets the balance prior to "AddBalance" Console.WriteLine(bankAccount1.Balance); BankAccount bankAccount2 = new BankAccount(50f, "Jaclyn Johnson"); //adds money to the bankAccount(s) using the AddBalance bethod. Console.WriteLine(bankAccount1.AddBalance(100f)); Console.WriteLine(bankAccount2.AddBalance(-2100f)); Console.ReadLine(); }