Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        ballcollide   = (BallCollide)ball.GetComponent(typeof(BallCollide));
        balltransform = ball.transform;

        swap_camera();
    }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        p1_score_display = (LetterBoard)p1_score_obj.GetComponent(typeof(LetterBoard));
        p2_score_display = (LetterBoard)p2_score_obj.GetComponent(typeof(LetterBoard));
        letterboard      = (LetterBoard)letterboard_obj.GetComponent(typeof(LetterBoard));
        ball             = (BallCollide)ball_obj.GetComponent(typeof(BallCollide));
        paddle1          = (PaddleMove)paddle1_obj.GetComponent(typeof(PaddleMove));
        paddle2          = (PaddleMove)paddle2_obj.GetComponent(typeof(PaddleMove));

        game_init();
    }
Ejemplo n.º 3
0
 void Start()
 {
     ballCollide = this.GetComponent <BallCollide>();
 }